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Download ff vi steam9/12/2023 ![]() This upscaling is static on the x and y axis which results in an unpleasant blurring effect while the image is in motion that is usually perceived as “wobbling” or “shimmering” effect when moving. The game scales the Pixels unevenly (by doubling certain Pixel Rows and columns *almost* arbitrarily to get to the desired resolution), which results in incorrect Pixel output and therefore distorted visuals. ![]() Without going into unnecessary Detail this results in 2 major Issues. Amongst the many other issues with the Steam Release of Final Fantasy 6, on Big problem is that the games output resolutions are not in synch with the games Tilespace of 15 by 10 and and the games Tile Resolution of 32*32.
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